[QB/QBOX/ESX] [OPEN SOURCE] FD PETS

20.00EUR

Package Description

Felis Development - Companions/Pets

Simple and not overly complicated pet script resource . Out of the box it supports ox_inventory, qb-inventory and ESX ,QBOX , QB.

[Features]

  • Most important thing: dynamic codebase;
  • You can add as many animations as you want;
  • You can add as many custom actions as you want;
  • Basic translations with dynamic syntax for new actions/animations;
  • Straight forward UI menu, controllable with keyboard or mouse;
  • You can adapt the resource to any framework or custom codebase;

[Usage]

First of all, if you're using resource as standalone, please enable spawn command in config, if needed add ace permissions for command to your server.cfg. Then, please set default keybinds in config or leave them empty and make sure you set them in-game in Settings -> Keybinds -> FiveM..

After pet is spawned, you'll have two binds available, one is to open basic menu, without any selection.

Second bind is more advanced, with first click pointer will appear to select position in world or entity (like NPC, Player or Vehicle), after you have position or entity of your liking selected, press it again and it'll open menu with different options.

NOTE: More about menu types you'll find in our resource documentation.


[Preview]

Here's a small introduction video: here.

[Documentation]

We've included a bunch of exports, events, and other stuff to make resource adaptable to anything! Everything is documented in our official repository, so please refer to it, and start building something wonderful for your players to see and use!
Link: Documentation


[Support]

Please join discord for support. [Discord link]


[Performance]

Idle:
5e997afedbedcab8deb05585d26bc04c9b56b4c0.png

Spawned pet:
41cc6b431f54e8790e786da1b56ad6ba36ffc428.png

Selecting coords or entity with raycast:
22bc2e8ca42497b23dec995996e6647f7d0163fc.png


Have suggestions? Please open an issue in the dedicated GitHub repository, and tell us about it!